Skip to content

Our Space — The Design File

Nothing here
is an accident.

Before the first coffee, there was a model. Every chair, every tile, every centimetre of this room was drawn, argued over, and drawn again — measured the way we measure a dose. These are the actual working files.

Plate 01Site Plan

The plot is a wedge. We kept the point.

A triangular corner plot in Reşitpaşa — the kind of site most fit-outs fight. We didn't. The wedge decides where the light comes from, where the bar belongs, and how many seats the room can hold without lying to itself.

Thirty seats fit. Not thirty-five. Every table in this drawing exists because it earned its floor area — and the plan stopped when the room said stop.

Plan
Triangular, single volume
Glazing
Full long edge, street side
Seats
30 — drawn one by one
Blender working file, aerial view: the triangular floor plan of FRED with glazing along the long edge, bar at the back wall, tables drawn one by one
Working file · aerial · Blender

Plate 02Section

Glass down the whole street edge.

The entire long side is glazing in white steel frames — so the neighbourhood looks in, daylight reaches the back wall, and the threshold between street and room almost disappears. That is not an effect. It is the point.

Cut the building open and the logic shows: terracotta underfoot where you sit, the timber service block anchoring the deep end, and a black steel stair drawn with open risers so the light keeps going.

Facade
White steel + glass
Floor
Terracotta screed
Daylight
Full depth of plan
Blender working file, cutaway section along the full length of the shop: white steel glazing frames, terracotta floor, café tables, bar and shelving at the back, black stair
Working file · long section · Blender

Plate 03Elevation

The black pyramid is you.

That camera sitting on the pavement isn't clutter we forgot to hide. We placed it at eye height, outside, to check exactly what a passer-by would see through the glass on a Tuesday morning — the tables, the bar working, the painting on the back wall.

If the view from the street didn't earn a second look, we moved things until it did. The room was composed from outside in.

Check
Pavement view, eye height
Frames
The crisp line the wood leans on
Verdict
Moved until it earned it
Blender working file, street elevation view of the glass facade with the dining room behind it; a camera object placed on the pavement in the foreground
Working file · street elevation · Blender

Plate 04Detail

Everything within arm's reach, drawn at arm's reach.

This is the model at standing height, where you'll actually live: the engineered-wood counter with its dark stone top, the pastry case glazed on three sides, grinders at the end, and the sage-tiled back wall carrying steel shelves — the only shine we allow.

The speakers are already mounted in the model, up high and aimed past your shoulder. Even the music had a drawing.

Counter
Engineered wood, stone top
Back bar
Sage tile grid, steel shelves
Sound
Two speakers, drawn in
Blender working file, eye-level view of the bar: engineered-wood counter with dark stone top, glass pastry case with croissants, grinders, sage-green tiled back wall with steel shelves, large painting beside it
Working file · bar, eye level · Blender

The material board

Warm white shell

Every surface you touch

Engineered wood

Glazing frames

White steel

The floor you sit on

Terracotta screed

The floor where we work

White mosaic

Back bar only

Sage tile

High-end bones, honest faces. The crisp things — steel, glass, tile — hold the room square, and the warm things — wood, terracotta, cane — make sure you never notice. Where your hand lands, there is always wood.

Decisions, logged

  1. 01

    The floor changes to mosaic where the work happens. Your feet know you've reached the bar before you do.

  2. 02

    Speakers sit high and point past your shoulder. Music for the room, never at it.

  3. 03

    Stair treads in black steel, risers left open, so daylight keeps travelling.

  4. 04

    Cane-back chairs — a beautiful chair you can't sit in for an hour is a sculpture.

  5. 05

    One painting, oversized on purpose. The walls are engineered wood; the art is not allowed to whisper.

  6. 06

    The pastry case is glass on three sides. Before noon, we have nothing to hide.

  7. 07

    Nothing is bolted down except the banquette. A room should be able to change its mind.

  8. 08

    The espresso machine faces you, not the wall. Watching is part of the service.

Exact in the details, easy in the air. The room runs on the same rule as the bag.

Lighting

Bright off the glass by day. A low warm glow after dark.

The model was lit before it was furnished — daylight bouncing off wood and steel through the long glazing, then evening light dropped to a glow that picks out the seats and textures, never glare.

The soundscape

Lo-fi, indie-folk, warm jazz — aimed past your shoulder.

A creative studio at lunch, never a silent office. The speakers had coordinates before the chairs had cushions.

Loud world. Quiet coffee.

The model was never the point.

Come stand in the room it became. Reşitpaşa, glass front, no bookings.

Directions & hours